gilzoide
Developing free software with a focus on usability
Описание
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Связанные аккаунты
gilzoide владеет следующими аккаунтами на других сайтах:
Репозитории
godot-dockable-container Избранное 246 Обновлено 4 месяца назад
Dockable/tiling UI panels Container addon for Godot
nested Избранное 1 Обновлено 5 месяцев назад
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
pega-texto Избранное 18 Обновлено 10 месяцев назад
Single-file Parsing Expression Grammars (PEG) runtime engine for C
godot-dispatch-queue Избранное 66 Обновлено 1 год назад
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Избранное 330 Обновлено 1 год назад
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
raylib-meson-template Избранное 22 Обновлено 2 года назад
Minimal template project for C/C++ applications using raylib built using Meson
stringstream-lua Избранное 0 Обновлено 3 года назад
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Избранное 7 Обновлено 3 года назад
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Избранное 20 Обновлено 3 года назад
Single header GDNative high level API for C/C++
unity-playerloophelper Избранное 6 Обновлено 5 лет назад
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
inclua Избранное 16 Обновлено 5 лет назад
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Избранное 7 Обновлено 5 лет назад
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Избранное 9 Обновлено 5 лет назад
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Избранное 23 Обновлено 5 лет назад
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Избранное 6 Обновлено 5 лет назад
Height map editor with automatic normal map generation for 2D textures
gargula Избранное 4 Обновлено 5 лет назад
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Избранное 10 Обновлено 5 лет назад
A -betterC compatible 3D math library for D
c-allocators Избранное 6 Обновлено 5 лет назад
A collection of public domain single-file custom allocators for C/C++
betterclist Избранное 4 Обновлено 5 лет назад
A -betterC compatible dynamic list backed by array for D
flyweightbyid Избранное 0 Обновлено 5 лет назад
A -betterC compatible Flyweight template based on explicit named ids for D
История
gilzoide присоединился 5 лет назад.