gilzoide
Developing free software with a focus on usability
Описание
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Связанные аккаунты
gilzoide владеет следующими аккаунтами на других сайтах:
Репозитории
godot-dockable-container Избранное 186 Обновлено 3 месяца назад
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue Избранное 39 Обновлено 4 месяца назад
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Избранное 301 Обновлено 1 год назад
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested Избранное 1 Обновлено 2 года назад
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua Избранное 0 Обновлено 2 года назад
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Избранное 6 Обновлено 2 года назад
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Избранное 19 Обновлено 2 года назад
Single header GDNative high level API for C/C++
pega-texto Избранное 18 Обновлено 2 года назад
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper Избранное 1 Обновлено 3 года назад
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template Избранное 17 Обновлено 3 года назад
Minimal template project for C/C++ applications using raylib built using Meson
inclua Избранное 12 Обновлено 3 года назад
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Избранное 6 Обновлено 3 года назад
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Избранное 7 Обновлено 3 года назад
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Избранное 16 Обновлено 3 года назад
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Избранное 5 Обновлено 3 года назад
Height map editor with automatic normal map generation for 2D textures
gargula Избранное 4 Обновлено 4 года назад
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Избранное 10 Обновлено 4 года назад
A -betterC compatible 3D math library for D
c-allocators Избранное 3 Обновлено 4 года назад
A collection of public domain single-file custom allocators for C/C++
betterclist Избранное 4 Обновлено 4 года назад
A -betterC compatible dynamic list backed by array for D
flyweightbyid Избранное 0 Обновлено 4 года назад
A -betterC compatible Flyweight template based on explicit named ids for D
История
gilzoide присоединился 4 года назад.